Skills Overview

20 skills across 4 categories to master

Skill Categories

Skills are organized into 4 categories:

Skill Overview showing all skills organized by category
  • Gathering (5) - Mining, Woodcutting, Excavation, Harvesting, Fishing
  • Combat (12) - Swords, Daggers, Polearms, Staves, Axes, Blunt, Archery, Magic, Artillery, Unarmed, Defense, Acrobatics
  • Crafting (2) - Crafting, Enchanting
  • Misc (1) - Building

That's 20 skills in the base mod. Taming is an optional 21st skill that only activates with Alec's Animal Husbandry installed (via the Taming content pack). A few production skills (Repair, Alchemy, Cooking, Smithing) are reserved for a future release.

Gathering Skills

SkillHow to Level
MiningBreak stone and ores
WoodcuttingChop logs and trees
ExcavationDig soil and dirt
HarvestingHarvest plants and crops
FishingCatch and reel in fish

View detailed gathering guide →

Combat Skills

SkillHow to Level
SwordsDeal damage with swords
DaggersDeal damage with daggers
PolearmsDeal damage with spears
StavesDeal damage with melee staves
AxesDeal damage with axes
BluntDeal damage with clubs and maces
ArcheryDeal damage with bows
MagicCast spells with wands and spellbooks
ArtilleryUse bombs and guns
UnarmedDeal damage without weapons
DefenseTake damage in combat
AcrobaticsRun, swim, and stick your landings

The in-game label for Defense is "Block"; these docs use Defense.

View detailed combat guide →

Crafting Skills

SkillHow to Level
CraftingCraft items
EnchantingEnchant items
RepairPlanned for a future release
AlchemyPlanned for a future release
CookingPlanned for a future release
SmithingPlanned for a future release

Enchanting is live; the planned skills (Repair, Alchemy, Cooking, Smithing) are inactive placeholders.

Misc Skills

SkillHow to Level
BuildingPlace blocks
TamingTame and bond with creatures - optional, requires Alec's Animal Husbandry (Taming pack)

View detailed crafting guide →

XP and Leveling

  • XP values vary based on what you interact with (rare ores give more XP than common stone)
  • Leveling uses a hybrid OSRS-style formula - early levels are achievable, endgame requires dedication
  • Level 100 requires approximately 11 million XP per skill

XP Requirements

LevelXP RequiredDifficulty
10~14,000Early game
25~95,000Early-mid
50~435,000Mid game
80~2,270,000Late game
100~11,000,000Endgame mastery

Weapon material also affects combat XP per hit (Crude tier through Legendary tier) - see the combat guide's material tiers table.