Gathering Skills

Mining, Woodcutting, Excavation, Harvesting, Fishing

Overview

Gathering skills are leveled by collecting resources from the world. They offer Luck, Stamina, and Defense rewards in their skill trees.

A Mining or Fishing skill card mid-progress in the /xp overview, showing the level, progress bar, and buff labels.
A Mining or Fishing skill card mid-progress in the /xp overview, showing the level, progress bar, and buff labels.

Mining

Level Mining by breaking ores, stone, and gems. Defaults are tiered by rarity; the full block-by-block table lives in xp-maps.json.

XP Values

Block TypeXP
Base Rocks (Stone, Calcite, Sandstone)3
Harder Rocks (Slate, Marble), Crystal5-15
Copper Ore15
Iron Ore25
Silver Ore, Gold Ore35-50
Cobalt Ore, Mithril Ore65-80
Adamantite Ore, Thorium Ore100-120
Onyxium Ore, Prisma Ore150
Gems (Topaz, Ruby, Emerald, Sapphire, Diamond)160-200
Rare Gems (Zephyr, Voidstone)220-250

Woodcutting

Level Woodcutting by chopping trees and logs. Wood types are tiered by rarity; the full per-wood table lives in xp-maps.json.

XP Values

Tree TypeXP
Common Trees (Oak, Birch, Beech, Maple)8-10
Medium Trees (Aspen, Ash, Fir, Cedar, Camphor, Palm)10-14
Uncommon Trees (Amber, Banyan, Fig, Gumboab, Wisteria)15-18
Rare Trees (Jungle, Redwood, Azure, Spiral, Stormbark)20-28
Special Trees (Poisoned, Ice, Crystal, Fire, Petrified)30-50

Excavation

Level Excavation by digging soil, sand, mud, and snow.

XP Values

Block TypeXP
Dirt, Grass2-3
Sand, Gravel3-4
Mud, Clay4-5
Snow, Ash3-4

Harvesting

Level Harvesting by picking plants, crops, and flowers.

XP Values

Item TypeXP
Grass, Ferns1-2
Flowers2-3
Crops (Wheat, Carrots)5-8
Fruits8-12
Rare Plants15-25

Fishing

How Fishing XP is earned depends on whether a fishing mod is installed:

With a fishing mod (e.g., HyFishing)

When HyFishing is installed, Fishing XP comes exclusively from rod catches. Killing fish mobs awards weapon combat XP (or nothing) like any other mob - no Fishing XP is awarded from kills in any combat mode.

Without a fishing mod

Without a fishing integration, the plugin recognizes 18+ aquatic mob types and routes them to Fishing XP instead of weapon XP. This behavior depends on the active combat XP mode:

  • Per-Hit and Kill-Only - Fish kills award Fishing XP (the only way to level Fishing without a mod)
  • Damage+Kill - Fish kills award weapon kill XP like any other mob (damage hits already award weapon XP)
  • Damage - No special fish handling; weapon XP from damage hits only

XP Values

Catch TypeExamplesXP
Tiny Common FishMinnow, Clownfish, Tang5
Small FishBluegill, Catfish, Trout, Shellfish10-12
Standard FishSalmon, Piranha, Pike, Pufferfish15-18
Medium CatchesJellyfish, Crab, Eel20-25
Large CatchesLobster, Man-of-War30-40
Hostile AquaticFrostgill, Snapjaw, Trilobite50-55
Dangerous AquaticShark, Whale80-120

Skill Tree Rewards

Gathering skills primarily offer:

  • Luck - Chance for bonus resources
  • Bonus XP - Faster leveling
  • Stamina - More endurance
  • Defense - Damage reduction
  • Health - Survivability
  • Health Regen - Passive health regeneration at high tiers (Lv80+)

Gear can boost gathering too

A held tool can grant its own flat Luck or Bonus XP for a matching gathering skill (for example a pickaxe tagged for Mining Luck), independent of your skill-tree picks. See Gear Stats for the authoring details.