Skill Trees
Unlock rewards at level milestones with the skill tree system
Overview
Each skill has a reward tree with 10 tiers unlocked at level milestones. As you level up, you can claim permanent bonuses.

mods/mmoskilltree/skill-tree.jsonTiers, milestone levels, and every claimable reward on the tree are edited here.
Owner config only
ABILITY_UNLOCK option), but it cannot add or change a skill-tree node itself - that lives entirely in mods/mmoskilltree/skill-tree.json on the server owner's side.What the tree grants is increasingly pack content, though: a pack can ship the ability an ABILITY_UNLOCK node points at, the skill a tier belongs to, or the mastery school track a node's reward feeds into. Gear can grant many of the same stats a tree node grants without touching the tree at all - see Gear Stats.
Milestone Levels
| Tier | Level | Pick |
|---|---|---|
| 1 | 5 | 1 |
| 2 | 10 | 1 |
| 3 | 15 | 1 |
| 4 | 20 | 1 |
| 5 | 30 | 2 |
| 6 | 40 | 2 |
| 7 | 50 | 2 |
| 8 | 65 | 2 |
| 9 | 80 | 3 |
| 10 | 100 | 3 |
These are the shipped default tiers and milestones, edited in mods/mmoskilltree/skill-tree.json.
How to Claim Rewards
- Open
/xpand click "View Tree" on any skill card - Navigate to your skill using the arrow buttons
- Look for AVAILABLE tiers (orange status)
- Click on a reward to claim it
- For multi-select tiers, claim the required number of rewards
Tier Status
- LOCKED - Level requirement not met
- AVAILABLE - Ready to claim rewards
- CLAIMED - All required rewards claimed
Resetting Rewards
Click the RESET button on the skill tree page to clear all claimed rewards for that skill and choose again. This is useful for respeccing your build.
Mana System
Players start with 0 mana - it must be earned through skill tree choices:
| Skill | Mana Potential | Notes |
|---|---|---|
| Magic | 390+ | The spellcaster's path - wands and spellbooks |
| Staves | 345+ | THE melee mana class - bo staff masters |
| Crafting | ~300 | Moderate mana for enchanters |
| Block/Harvesting | 115-180 | Low-to-moderate mana for survivability |
| Gathering | 25-75 | Fishing offers the most of the gathering skills |
| Acrobatics/Building | 25-95 | Modest, not zero - Acrobatics offers more than Building |
| Other Physical Combat | 0-35 | Minimal - warriors use steel (Axes offers none) |
Mana potential per skill is also a shipped default read from mods/mmoskilltree/skill-tree.json.
Reward Stacking
Rewards from different tiers and skills stack:
- Additive stacking for most stats (health, damage, etc.)
- Multiplicative stacking for XP bonuses
- Percentage reductions capped at 90% by default (defense, fall damage) - a server can retune the ceiling in
ability-clamps.json
School Resistance nodes grant permanent resistance to one of the 9 damage schools (Fire, Ice, Lightning, Water, Arcane, Void, Poison, Life, Physical) - see the full table on Active Abilities. Resistance from multiple claimed nodes stacks, survives relogging and changing worlds, and is removed on a tree respec or full reset. See the School Resistance entry on the Reward Types page for the full reward-type reference.