v0.8.5 Patch Notes
What's new in v0.8.5
Bug Fixes
- Fixed Acrobatics skill not gaining XP - The Acrobatics skill was not awarding any XP because its default XP values were never loaded. Acrobatics now correctly awards XP when players survive fall damage
- Improved fall damage detection - Fall damage is now detected more reliably for both Acrobatics XP awards and fall damage reduction rewards, using the damage cause ID as the primary check with a fallback to the environment source type
- Improved mob identification in combat - Combat events now extract mob identities from their model asset ID (e.g., "Skeleton_Fighter", "Bear_Grizzly"), providing more reliable entity detection for combat XP, quest objectives, and entity blacklisting
Quests
- New default quest: Forest Patrol - A repeatable kill quest to slay 10 Skeletons (pattern-matched, so Skeleton_Fighter, Skeleton_Archer, etc. all count). Rewards 2 Woodcutting XP Tokens. 90-minute cooldown
Looking for technical details? View full developer changelog for v0.8.5