v0.7.1 Patch Notes
What's new in v0.7.1
Mastery Cape Armor Attributes
- Skill capes now provide armor stats - Each mastery cape has unique attributes themed to its skill, making them functional gear on top of prestige cosmetics
- Damage resistance - All capes provide physical and projectile damage resistance (8-18%), surpassing Epic-tier chest armor
- Health bonuses - All capes grant bonus health (+14 to +28), scaling with the cape's combat relevance
- Combat capes include damage enhancements matching their weapon type:
- Swords: +8% Light damage | Daggers: +10% Light damage | Polearms: +10% Charged damage
- Staves: +8% Signature damage, +30 Mana | Axes: +5% Light & Charged damage
- Blunt: +8% Charged damage | Archery: +10% Charged damage | Unarmed: +10% Light damage
- Defensive capes have the highest resistance among skill capes:
- Defense: 16% Physical/Projectile, +26 Health (best pure tank)
- Acrobatics: 12% Physical, 16% Projectile, +18 Health (best projectile dodge)
- Gathering and production capes provide balanced survivability stats
- Harvesting cape also grants +30 bonus Mana
- Master Cape is the best cape - 18% Physical/Projectile resistance, +28 Health, +30 Mana, and +4% to all damage types (Light, Charged, Signature)
Looking for technical details? View full developer changelog for v0.7.1