v0.5.3 Patch Notes
What's new in v0.5.3
⚠️ BREAKING CHANGE: Leveling formula completely changed. XP requirements are higher at all levels, so existing players will have lower levels with the same XP. Use /mmoconfig formula --args=legacy to restore the old formula.
Hybrid OSRS Leveling Formula
- Complete formula overhaul - Combines OSRS exponential curve with quadratic floor
- Early/mid levels ~10% harder than previous quadratic formula
- Endgame scales exponentially (OSRS-style)
- Level 100 = ~10M XP (true endgame grind)
- New XP requirements (with default settings):
- Level 10: ~14,270 XP
- Level 25: ~95,573 XP
- Level 50: ~446,222 XP
- Level 80: ~2,274,045 XP
- Level 100: ~10,000,000 XP
- Config parameters:
-
baseXpPerLevel(default: 300) - Quadratic floor component -
levelScaleMultiplier(default: 200) - OSRS exponential factor - OSRS component uses
2^(level/7)- each level requires ~10% more XP than the last - Quadratic floor ensures early/mid levels aren't too easy
Improvements
/mmoconfig formula- Switch between hybrid (OSRS) and legacy (quadratic) leveling formulas-
hybrid: OSRS exponential + quadratic floor (default, ~10M XP at level 100) -
legacy: Simple quadratic (~1.5M XP at level 100 with base=150, scale=2) /mmoconfig reload- Now reloads ALL config files (was missing XpMaps, Luck, CommandRewards)/mmoconfig reloaddefaults- Now resets ALL configs to built-in defaults
Bug Fixes
- Item Rewards UI - Fixed crash when viewing Total Level rewards with more than 15 items per tier
- Now supports up to 30 items per tier (6 rows)
Looking for technical details? View full developer changelog for v0.5.3