v0.2.8 Patch Notes

What's new in v0.2.8

New Features

  • 4 New Melee Combat Skills - Weapon types split from Swords/Axes for more focused progression:
  •     DAGGERS - Daggers, claws, kunai (high crit chance, fast attacks)
  •     POLEARMS - Spears, halberds (reach weapons, defensive bonuses)
  •     STAVES - Bo staffs, melee staves (disciplined, stamina-focused)
  •     BLUNT - Clubs, maces (heavy hitters, high damage and health)

Bugfixes

  • Combat Effect Notifications - Added missing notifications for critical hits, defense blocks, and fall damage reduction (previously only lifesteal had notifications)

Combat Skill Changes

  • SWORDS now covers only longswords and one-handed swords (bladed slashing weapons)
  • AXES now covers only axes and battleaxes (chopping weapons)
  • Daggers, spears, and melee staves moved to their own dedicated skills
  • Clubs and maces moved to new BLUNT skill

Skill Tree Additions

  • 4 New Skill Trees with thematic reward progressions:
  •     DAGGERS: High crit scaling (up to +15%), strong lifesteal
  •     POLEARMS: Balanced offense/defense, high defense bonuses
  •     STAVES: Stamina-focused, good defense and fall reduction
  •     BLUNT: Highest raw damage (+14%), highest health (+28%)

Looking for technical details? View full developer changelog for v0.2.8